In the last edition or two of its tabletop game, most Warhammer Fantasy races got a ‘centrepiece’ monster. The Hell Pit Abomination, the Arachnarok Spider, the Mortis Engine/Coven Throne; these were the belles of the bestial balls. Standing head, shoulders, and often knees above other units, they were the pride of every wargamer’s collection, and their digital equivalents sit in similar glory at the top of Total War: Warhammer’s tech trees. But with Total War: Warhammer III still to come, they will soon be joined by fresh horrors.
Developer Creative Assembly has treated the unveiling of each such centrepiece with the same reverence as a tabletop gamer laying it out on the field for their friends to coo over. We’ve seen it with the Hierotitan, lumbering through the dust to burn Dark Elves with its laser eyes, the Hell Pit Abomination punching out a Black Dragon, and the Necrofex Colossus blasting swordsmen with its cannon-arm.
This sets a precedent that we can follow: what other centrepiece monsters could we see revealed in the future of Total War: Warhammer? In the forests and mountains of the Old World, the jungles and caves of the New, and the realm of Chaos, many more monsters stir, sensing their time drawing near. These are the monsters we expect to see in Total War: Warhammer III (along with a few that we simply want to see).