Stellaris is fresh off a new major update that adds new content to old DLCs, as well as taking a large swing at balance and quality of life changes as part of the grand strategy game’s custodian’s initiative. While a hotfix was needed to address some newly introduced oddities, the team is largely looking towards its next release, which we’re told will be sometime in November.
This week’s dev diary is largely devoted to what the team is looking at next, with a general update on the situation going forward. “In the November 3.2 update, our strategy will be to be a bit less ambitious than the Lem Update, and to focus on a bit more safe improvements,” the post reads.
The update after that is scheduled to drop in February, and will likely be a bit more “spicy”, looking at introducing reworks of Unity and the sprawl mechanics. These particular changes were first mentioned in June, and given their nature the developers are likely to an open beta first.