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Rainbow Six Siege finally has a monetisation model that works

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Jan
16

Rainbow Six Siege finally has a monetisation model that works

They may have been masquerading as premium cosmetic collections, but Rainbow Six Siege’s premium event packs were loot boxes, plain and simple. You buy a pack, open it, and hope you get one of a potential 20-odd items. Worse still, you probably end up getting an item for a character you don’t play, or worse, a weapon charm. Snore. So, however you feel about the arrival of yet another monetisation model, it’s hard to deny that Ubisoft’s decision to drop loot boxes in favour of the Road to SI Battle Pass is the right move for the tactical FPS as it enters its fifth year of service.

Whichever way you look at it, the Road to SI Battle Pass offers the best value for money of any microtransaction in Siege to date. For 1,200 R6 Credits ($13.99/£7.99), which is significantly less than the cost of a single Elite skin, you can earn seven pieces of headgear, seven uniforms, nine weapon skins, eight charms, nine Alpha Packs, five Renown boosters, and 600 R6 Credits – provided, of course, that you complete all 35 levels. Better still, if you already own the Year Four Pass then it only costs you 840 R6 Credits, and your progress is faster.

To make the comparison as clear as possible, that’s 33 cosmetic items for under $15, whereas the most recent event-based premium pack collection, Doktor’s Curse, offered 27 cosmetics for just shy of $70. Even if you just grind through the free track of the Road to SI Battle Pass you’ll still earn eight cosmetics.

RELATED LINKS: Rainbow Six Siege Shifting Tides release date, Rainbow Six Siege Year 4, Rainbow Six Siege new operators
Source: pcgames

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