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No Man’s Sky VR hit with performance problems across headsets, fixes on way

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Aug
16

No Man’s Sky VR hit with performance problems across headsets, fixes on way

Fresh off the release of the highly anticipated VR support for No Man’s Sky, Hello Games is once again in hot water as users report widespread performance issues. Sean Murray has issued a statement as the studio endeavours to fix the problems for players.

Subreddits dedicated to different headsets have had a deluge of users discussing various troubles they’ve been having getting the game to run smoothly on their hardware. Both Steam Index and Oculus players are reporting hiccups on the Nvidia 2080 Ti, having to turn down to the lowest settings to get the game to run smoothly. Owners of the Windows MR headset have had no luck getting beyond launch, even in compatibility mode. Granted the MR isn’t specifically supported by Hello Games, failing to launch in tandem with all the other complaints is pretty damning.

Bernhard Schelling, an indie game programmer, has created a fix for MR headsets that tells SteamVR they’re using an HTC Vive. It’s available through github, if MR is the only VR platform you have access to.

RELATED LINKS: No Man’s Sky multiplayer, No Man’s Sky update, No Man’s Sky VR
Source: pcgames

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