Looking for more details on the Rainbow Six Siege battle pass? Fortnite’s highly successful battle pass model has been replicated many times across the battle pass genre, and Ubisoft are looking to the system as an additional means of driving player engagement and funding ongoing support for Rainbow Six Siege. Unlike Fortnite, the Rainbow Six Siege battle pass doesn’t appear to be adding puzzle-based challenges, but it will boast two tracks of progression: one free, one premium.
The Battle Pass is not set to arrive until the end of Rainbow Six Siege Year 4, but in the meantime Ubisoft is committed to testing out the new monetisation system by testing out a free Mini Battle Pass called the “Call me Harry”. This first phase of the Battle Pass arrives alongside the Rainbow Six Siege Ember Rise release date, runs for seven days and includes seven tiers. This Mini Battle Pass will also provide some story snippets about the new director of Rainbow Six Siege, Dr. Harishva “Harry” Pandey, plus a neat chibi charm of Harry if you manage to complete all seven tiers.
Progression hasn’t been covered in much depth by Ubisoft, but we do know that players will progress through tiers by earning Battle Points, which can be gained through standard gameplay. It’s not currently clear if challenges will feature at all in the Rainbow Six Siege Battle Pass, but it seems highly unlikely given the competitive nature of Siege. To ensure you’re fully clued up before the Battle Pass comes out, here’s everything we know.